Another Hellmoo/Wayfar crossover promo! Write a review on any MUD site or blog for Wayfar, negative or positive, and receive neat rewards in both games!
This early item has finally been modernized and updated.
New gadget display:
Wayfar 1444 is a text based online multiplayer game. You are a colonist, sent to the surface of an alien world with a few basic supplies. Join up with other colonists, or plot against them, while surviving and building a self sufficient colony.
Showing posts with label planets: TEOS. Show all posts
Showing posts with label planets: TEOS. Show all posts
Wednesday, September 9, 2015
Saturday, April 21, 2012
LambdaMOO/Hellcore: Broadcasting to an IRC server
On Wayfar, when a player is killed they get a death taunt in the style of the LORD or BBS door games. When enough kills are accumulated the MOO connects to an IRC server, posts a kill update, and then disconnects.
The commands to interact with an IRC server are straightforward:
conn = open_network_connection(server, port);
set_connection_option(conn, "hold-input", 1);
Open the connection and tell the MOO not interpret anything on this connection as a game command.
notify(conn, "USER YOUR_USR_NAME 8 * : your_comment");
botname = "Jerkturkey";
notify(conn, "NICK " + botname);
That sends the USER and NICK. Now the IRC server will send a bunch of nonsense at you, then disconnect you if you don't answer the ping request in time. So we wait for the first ping before we start sending messages:
while (line = read(conn))
if (hurf = $su:explode(line))
if ($su:uppercase(hurf[1]) == "PING")
notify(conn, "PONG " + hurf[2]);
break;
endif
endif
endwhile
Note that we have to reply with information from the request. Next up, join a channel:
notify(conn, "JOIN #wayfar1444");
Send whatever messages we've arranged, preferably a batch of messages:
for x in ($web.irc_queue)
notify(conn, "PRIVMSG #wayfar1444 :"+x);
endfor
Tell the IRC server we're leaving and disconnect:
notify(conn, "QUIT");
boot_player(conn);
The commands to interact with an IRC server are straightforward:
conn = open_network_connection(server, port);
set_connection_option(conn, "hold-input", 1);
Open the connection and tell the MOO not interpret anything on this connection as a game command.
notify(conn, "USER YOUR_USR_NAME 8 * : your_comment");
botname = "Jerkturkey";
notify(conn, "NICK " + botname);
That sends the USER and NICK. Now the IRC server will send a bunch of nonsense at you, then disconnect you if you don't answer the ping request in time. So we wait for the first ping before we start sending messages:
while (line = read(conn))
if (hurf = $su:explode(line))
if ($su:uppercase(hurf[1]) == "PING")
notify(conn, "PONG " + hurf[2]);
break;
endif
endif
endwhile
Note that we have to reply with information from the request. Next up, join a channel:
notify(conn, "JOIN #wayfar1444");
Send whatever messages we've arranged, preferably a batch of messages:
for x in ($web.irc_queue)
notify(conn, "PRIVMSG #wayfar1444 :"+x);
endfor
Tell the IRC server we're leaving and disconnect:
notify(conn, "QUIT");
boot_player(conn);
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