Showing posts with label mushclient gui. Show all posts
Showing posts with label mushclient gui. Show all posts

Wednesday, April 2, 2014

4/2/14 updates changelog

Okama gamespheres are now available in the Central Gear Shop.
Missiles now leave craters.
Exosuits increase maximum weight capacity when worn.
Seeds found during exploration/discovery can be farmed with an agricultural pod (built from the structure tool).
The Theology skill has been upgraded:
* Cost reduced from 500 to 250 - taking 2.5 regular skill spaces.  It is an exclusive social skill and other skills cannot be taken with Theology (such as Musician or Consultant).
* PREACH - new command that can buff other players and creatures in the room.  10 minute cooldown.

* BLESS <robot or product (weapon, armor, building, vehicle, etc)> - restore 20 points of health to the target.  5 minute cooldown.
* Max HP Bonus: 5
* Aggression penalty: 2
* Max clarity bonus: 1
* Max stamina bonus: 1

Job added: preacher man (rolling double the difficulty check when preaching) - 24 hour cooldown.

Tuesday, April 1, 2014

Freak Background Status - updated 4/1/14

Freak is one the original backgrounds we've been wanting to add to Wayfar for a long time.  We've finally started completing some of the pieces.  As a freak, the player is wanted by law enforcement, and his or her goal is to locate and enter a heavily guarded lab in order to remove their warp powers - before they end up an experiment in the same lab, forever.

Freak powers:
* Warpstorm - 100%
   Unleash your psychic powers in an area around your target.  2 minute cooldown.
* Teleport - 25%
   Zap yourself to another tile on the same planet.  5 minute cooldown.
* Mind Ray - 0%
   Focus your mind on a single target to deal energy damage.  2 minute cooldown.

Freak objective:
Corporate lab - 10%
 * map complete

Thursday, February 16, 2012

MOO/MUD - Resources for designing a custom graphical client using MushClient

Step 1: Get data to MushClient

I did this by send "var" MXP tags when the player views his status, for instance.  And all rooms update mushclient's room data with the appropriate MXP tags.

Then write a Mushclient plugin.  As I go through this process I find myself referring often to the following articles:


I'll post screenshots of the wayfar plugin as progress is made.